1. Remove PF_MAX in Paragon_CoreUObject_structs.hpp
2. Remove #include "Paragon_BlueprintContext_classes.hpp" in Paragon_OrionGame_structs.hpp
3. Remove/Rename void Generic_FadeIn(); in class URewardWidget_C in Paragon_RewardWidget_classes.hpp
4. Remove/Rename void Upgrade_FadeIn(); in class URewardWidget_ImageOnly_C in Paragon_RewardWidget_ImageOnly_classes.hpp
5. Remove/Rename void Generic_FadeIn(); in class URewardWidget_ImageOnly_C in Paragon_RewardWidget_ImageOnly_classes.hpp
6. Rename member "LVL_UP_!_=O;" in class UCardInspectScreen_C in Paragon_CardInspectScreen_classes.hpp