audio.seek
seek(sound_name: string, seek: number, id: number) → {number}
get/set the position of playback for a sound.
// return the current position of the background music
let current_pos = me.audio.seek("dst-gameforest");
// set back the position of the background music to the beginning
me.audio.seek("dst-gameforest", 0);
Name | Type | Attributes | Description |
---|---|---|---|
sound_name | string |
audio clip name - case sensitive |
|
seek | number |
<optional> |
the position to move current playback to (in seconds). |
id | number |
<optional> |
the sound instance ID. If none is passed, all sounds in group will changed. |
Type | Description |
---|---|
number |
return the current seek position (if no extra parameters were given) |