input.bindKey
bindKey(keycode: number, action: string, lock: boolean, preventDefault: boolean) → {}
associate a user defined action to a keycode
// enable the keyboard
me.input.bindKey(me.input.KEY.LEFT, "left");
me.input.bindKey(me.input.KEY.RIGHT, "right");
me.input.bindKey(me.input.KEY.X, "jump", true);
me.input.bindKey(me.input.KEY.F1, "options", true, true);
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
keycode | number |
(See input.KEY) |
||
action | string |
user defined corresponding action |
||
lock | boolean |
<optional> |
false |
cancel the keypress event once read |
preventDefault | boolean |
<optional> |
input.preventDefault |
prevent default browser action |
Type | Description |
---|