define(['mixedice', './gameobject'], function(mixedice, GameObject) { 'use strict'; /** * @module lyria/layer * @requires mixedice * @requires lyria/gameobject */ return (function() { /** * @class * @alias module:lyria/layer * * @augments module:lyria/eventmap */ var Layer = function() { mixedice(this.prototype, new GameObject()); }; return Layer; })(); });