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canvg
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Globals
"Transform/Rotate"
Rotate
Class Rotate
Hierarchy
Rotate
Index
Constructors
constructor
Properties
angle
cx
cy
type
Methods
apply
apply
ToPoint
unapply
Constructors
constructor
new
Rotate
(
document
:
Document
, rotate
:
string
)
:
Rotate
Parameters
document:
Document
rotate:
string
Returns
Rotate
Properties
Private
angle
angle
:
Property
= null
Private
cx
cx
:
number
= 0
Private
cy
cy
:
number
= 0
type
type
:
string
= "rotate"
Methods
apply
apply
(
ctx
:
RenderingContext2D
)
:
void
Parameters
ctx:
RenderingContext2D
Returns
void
apply
ToPoint
apply
ToPoint
(
point
:
Point
)
:
void
Parameters
point:
Point
Returns
void
unapply
unapply
(
ctx
:
RenderingContext2D
)
:
void
Parameters
ctx:
RenderingContext2D
Returns
void
Globals
"
Transform/
Rotate"
Rotate
constructor
angle
cx
cy
type
apply
apply
ToPoint
unapply
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