//AUTOGENERATED FILE FROM png2asset
// Conversion args: /color_nums8x8_map_0_to_39.png -o /color_nums_map_3.c -map -use_map_attributes -entity_tileset /color_nums8x8_30_to_39.png

#ifndef METASPRITE_color_nums_map_3_H
#define METASPRITE_color_nums_map_3_H

#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>

#define color_nums_map_3_TILE_ORIGIN 0
#define color_nums_map_3_TILE_W 8
#define color_nums_map_3_TILE_H 8
#define color_nums_map_3_WIDTH 80
#define color_nums_map_3_HEIGHT 40
#define color_nums_map_3_TILE_COUNT 30
#define color_nums_map_3_PALETTE_COUNT 4
#define color_nums_map_3_COLORS_PER_PALETTE 4
#define color_nums_map_3_TOTAL_COLORS 16
#define color_nums_map_3_MAP_ATTRIBUTES color_nums_map_3_map_attributes
#define color_nums_map_3_MAP_ATTRIBUTES_WIDTH 10
#define color_nums_map_3_MAP_ATTRIBUTES_HEIGHT 5
#define color_nums_map_3_MAP_ATTRIBUTES_PACKED_WIDTH 10
#define color_nums_map_3_MAP_ATTRIBUTES_PACKED_HEIGHT 5
extern const unsigned char color_nums_map_3_map[50];
extern const unsigned char color_nums_map_3_map_attributes[50];

BANKREF_EXTERN(color_nums_map_3)

extern const palette_color_t color_nums_map_3_palettes[16];
extern const uint8_t color_nums_map_3_tiles[480];

#endif
