Class Accept
An IAcceptBehavior for a SubcircuitDefinition.
Inheritance
System.Object
Accept
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: SpiceSharp.Components.Subcircuits.Simple
Assembly: SpiceSharp.dll
Syntax
public class Accept : SubcircuitBehavior<IAcceptBehavior>, IAcceptBehavior, IBehavior, IParameterSetCollection, IParameterSet, ICloneable
Constructors
Accept(String, SubcircuitSimulation)
Initializes a new instance of the Accept class.
Declaration
public Accept(string name, SubcircuitSimulation simulation)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | name | The name. |
| SubcircuitSimulation | simulation | The simulation. |
Exceptions
| Type | Condition |
|---|---|
| System.ArgumentNullException | Thrown if |
Explicit Interface Implementations
IAcceptBehavior.Accept()
Accepts the current timepoint.
Declaration
void IAcceptBehavior.Accept()
IAcceptBehavior.Probe()
Called when a new timepoint is being tested.
Declaration
void IAcceptBehavior.Probe()